Wow…lots of stuff to cover today. I will try and answer as many questions as I can as well as update the progress of all things God of War 2. With Beta behind us and the final disk just a short distance away things are quite hectic around the God of War ranch.
First let me comment to all about the release issue. It was no easy decision to push the date back, and we weighed all the options before pushing forward with that plan. I know it sucks…I know this because I play a ton of games and I too hate it when they get pushed back numerous times. But when the game I have been waiting for comes out and it is good, then I am thankful they took the extra time to make it good instead of shoving it out the door just to make a buck. I don’t want to do that as I think it is freaking lame. Of course we are not pushing it back so much that you could call the game "God of War 2: Forever" or anything. Anyway we pushed the date back to March for the sole reason of making sure this game fucking rocks. Hard. I hope when it is released that you all share that same sentiment.
As for the cut scenes…yes…we are having both high resolution cut scenes and in game cut scenes to progress the story along…so no worries there. I know I am biased, but I really think the cut scene work on this game is such an incredible step forward from what we had on the last game, but I will let you all be the judges on that one when the game comes out. Please come back and comment on stuff …good or bad. I love to hear feedback from people.
Let’s see…the demos! Well good news is we are working on the content for that stuff right now…which is looking pretty freaking sweet in my totally biased opinion. We are doing a final asset lock on the 12th of the month and then finishing the final balancing and tweaking and sound mixing and then we are good to freaking go. There is still some time left, but the end is in sight and let me tell you it feels fucking great to see that. We have worked pretty hard for the last two years and I know I am eager to get this thing out in front of people. (And take a vacation) When we finish the final tuning and then manufacturing on the demos I will make a post about when they will be sent out. My free time is not too abundant these days so I can’t really go through the list and let everyone know who is getting a demo…but rest assured that if you sent an email in that you will be getting one. There was a little mess up on my part the first day, but only two people were affected and they sent in like four other emails after so it is totally cool.
We had a playtest over the Christmas break which went pretty well. The game still has some balancing issues that came to light which we are resolving now but overall it went good. We also found a little issue with the clarity of the story that I am working out but nothing too major. Other than that the team is working like mad to get the last minute touches and polish in on the game…we are on our last of the big late night pushes until the 12th. I am sure there will be some more late nights after that though.
Well I want to sit and just write a bunch more about what is going on and such but I think I need to get back to work.
Here is a link to the God of War 2 Kratos action figure being done by NECA...it is really freaking sweet! These guys rock the house that rocks the house.