Today is a sad day. Well I guess it would be more accurate to say that this week is a sad week. On Wednesday I will be attending a good bye lunch for one of my extremely valued co-workers, and I would like to think good friend…Mister Derek Daniels. That is not him pictured to the left…that is the result of putting the name Derek Daniels into the Google images search engine. That Derek Daniels is actually the acting Director of the Quaker Peace Movement…it looks nothing like him so I thought it would be appropriate. He actually did a blog post that breaks down his sordid history and how we ended up working together…I won’t rehash that I will just link you to it. I have worked with Derek for a long time…and while our early efforts in the game production world were pretty damn sucky…the later ones more than make up for it. Plus he is just a blast to work with. I hate to see this great team changing...because I hate change. I am a luddite like that. Well maybe not a luddite, since that really deals with fear of technological prgress and change, but I am defintely adverse to losing the good people. There isn't a word for that...so I will just call that a luddite as well. Because I can.
So now I am just going lament a little about how sad it is to see him, and several others move on from Sony to bigger and better things…like Spongebob Squarepants. Just kidding…I don’t think anyone is going on to work on Spongebob. But alas they are indeed leaving, and that fills my heart with sadness. I know that each of them are going on to work on something great, and I am happy for that. I just wish they weren’t breaking up the band. So to all of the extremely talented peeps who helped make God of War 1 and God of War 2 the best that it could be…you will be missed.
On a much more upbeat note, things are progressing forward quite nicely with the new project. We have finished the story and gameplay outline as well as the rough level design overview. That is a huge freaking relief to have that all worked out…though now is the time everyone will tell me we don’t have the time or the manpower to finish it. But that is how it usually is in the beginning…a long negotiation of figuring out what the game is an how it could possibly get done.
I also got to see some cool mechanics that have been in the prototype pipe for the last few weeks. Always good to see things that you can actually play with this early on.
The PSP game is moving along nicely as well. I am going to be playing through the latest build tomorrow to check out all the new stuff.
As for that CVG rumor…I would have to say that there isn’t much truth to any of that…that is really the first I have heard of that. If we do get started on a GOW for PS3 you can be sure I will be screaming about it from the mountain tops the first chance I am allowed. Until then…I am plugging away on my RPG opus ‘A Family Ties game’. It is going to be so freaking awesome…awesome to a level that will actually transcend awesome and become something entirely different… freakin LA LAWsome!
ok...I am tired from a wicked bout of insomnia last night so I am going to end this now.
NEW ADDITION! Check this freaking sweet link out. Appearently they are working on GOW 3 in Brasil!! Too funny...I am credited as a producer again!!!