Thursday, June 08, 2006
Day four on the floor
Ooooh I’m gonna’ ramble a lot today. It's day four (last time I swear) of my newfound smoke-free lifestyle and I am inspired to just partake in a little stream of consciousness rant. It may not make much sense…but that is how I roll. Like a rock star.
I’m with you guys when it comes to the ideas of parents regulating the media their kids take in. I am so not a supporter of organizations (private or governmental) or people trying to impose their belief system on the general populace. I am happy for people who feel that video games are morally reprehensible and they will never play them…that is fine with me. But when they try to push their own belief system on everyone I think it is truly a sign of our de-evolution. Jack Thompson is another in a long series of poster boys (and girls) for the downfall of our free thought and expression. I mean you Have Tipper gore, Sen. Lieberman, Jack Thompson…and so on. These are just sad little people trying to gain favor of the majority by pushing the blame to the creators of media and entertainment.
Now…I am no media lover when it comes to the news. But I don’t blame the media for stupid people. I mean there are so many uninformed people that are products of the “If it bleeds it leads” news media…but in the end it is because they are too lazy too seek out other sources of research to truly understand something. It is not the fault of the news…they are trying to gain a market share and stay profitable. So they forgo real journalism and focus on the big money headline stories about Brad and Jennifer and all that other drivel. But again…they are not to blame for stupid people.
The same is true for movies/TV/games. Are the makers of the entertainment responsible for what your kids watch? I can’t see how. Just as the makers of fast food are not responsible for you kid eating cheeseburgers every day. It is the parents who should bear the burden of talking about these movies/TV/games with their kids. When you hide, censor or otherwise attempt to prevent your children from seeing something…they will seek it out…and they will do so without the guidance and open discussion they should have from their parents. If they do not understand the difference between fantasy and reality…then the makers of the fantasy are not to blame. That is something that must be instilled by the parents. That would be like blaming those who wrote the bible because little jimmy, who can’t swim, decided to try walking on water out in the family pool. Well never mind the idea that if little jimmy can’t swim, so he probably can’t read…so that analogy is pretty shaky…but you get the point.
That isn’t to say that there are not things that kids should not see….but that is what a ratings system is for. I am totally behind the idea of the ratings system, when it works. This allows parents to make an informed purchase and gives them an understanding of what exactly they are allowing their kids to play. But if the parents are not involved with their kids life…if they do not communicate with them about the movies/TV/games they play…then we have the righteous Jack Thompson’s of the world riding in on their political white horse ready to blame everyone but the parents for the actions of the child. That is just lame.
Should we blame the classic gangster movies for the rise of organized crime? I definitely thought about becoming a mobster with a therapist after I saw sopranos…it was so appealing. Actually I did not think of becoming a mobster. And I have never played a game and then thought…I am going to go out and do that. This is because I was given a good foundation as to what is right and what is wrong.
In the end…it is all just a scape-goat. Blame whatever you can to explain something that you do not understand or something so horrible you don’t want to understand. Rock on…lets all do that. I mean human beings have been doing it since the dawn of man anyway. Hell that is how most religions were founded. Well that and fear I guess. But that is another story entirely.
Most likely I am totally off base here...but that is how I roll. All your base...are belong to us.
Wednesday, June 07, 2006
and on the third day...
I finished the recording session this morning feeling pretty good. I think we got everything we need…though we pretty much had to since that was the last session we had in the contract for this guy. But I remain positive that all will turn out good. We should be getting back the files from the session by Friday so I will know for sure then.
Hey Dutch…it is cool that you got the soundtrack even though you don’t normally get them. Rest assured that we are going to kick the ass of the first soundtrack. We have all the original composers from the first game and they are cranking out stuff now that just takes it all to the next level. Man that sounds like hype. I’m not trying to bullshit you or anything…but it is pretty good.
Well it is almost 6pm...I have a meeting with the visual development guys and then I will probably head home. I am so not an early riser. I had to wake up at 6am today in order to get into the studio for the session…and yet I was still late. I just don’t handle the mornings well. I have tons of respect for those of you who can wake up early and be productive…I am more inclined to staying up late though.
The ESA is going to sue Minnesota over some law that fines underage kids 25 bucks for buying M rated and AO rated games. Hmm…you think if they could catch them buying the game in order to fine them…then they would just be able to prevent them from buying it in the first place…right? The best part is that they require the retailers to post a sign in 30 point font saying that there will be a penalty to purchasing these games if you are under 18. Nice...I can only imagine how long the debates ran when it came to deciding on how big the font should be. 25? Nooo...much too small. Well how about 65??? are you crazy...that is just overkill. Either way…I have decided to sue California because they have created an environment that suppresses my right to the pursuit of happiness. It would make me happy to have a house, but california house prices are too expensive. Well I want something in L.A...so I guess I can't sue California as a whole. I will just sue L.A. Then I will sue everyone who is selling a house for an outragous price. Yeah...that'll be sweet. Sueing kicks ass!
Tuesday, June 06, 2006
Day two
I just got out of a conference call with one of the actors who is voicing a character in the game. This guy is pretty well known and has done several movies that I am a huge fan of so it was a pretty cool experience to be chatting with him about the story behind and growth of the character. It is kind of dorky, but I had a real sense of accomplishment during the conversation…like I had finally accomplished something. This story that I and the other writers have worked so hard to craft is finally coming to life. To add to it, it is being brought to life by some pretty great actors. It really is pretty exciting. It really makes me feel thankful that I have the job that I have.
I have a music meeting in a few minutes to go over the latest tracks the composers have delivered so that should be good. Every time I hear new music I get even more inspired with what we are doing. I mean when you see a level that is near complete from an art perspective you really get a sense of the mood of the level, but when you get the music in there…you really see how the level is going to feel…or make you feel to be more precise.
All right…gotta go.
Monday, June 05, 2006
I want Guitar Hero 2...
Now. I love the songs in the first one...but I want new ones. A little guns and roses maybe!! Man that would be a level of sweetness that would be beyond comprehension.
It has been awhile since my last post. I’m afraid that those few of you that follow this blog will just have to bear with me as I try to get better at documenting things in this blog.
BIG NEWS! I quit smoking today. I am rocking the Clear nicoderm CQ patch. Hopefully it will give me wicked nightmares when I wear it at night. That would be fun. Well maybe for a day or so..then it would just suck. I have been running myself into the ground lately and consequently have been getting sick a lot more. So I figured it was about time to give up the nasty habit. I have a quit a few times before…so I hope this time sticks. It will certainly make the next few stress filled week a whole hell of a lot more interesting. I hope I don’t piss too many people off with my ‘more than normal’ mood swings.
So let’s see. We are moving forward like a freakin’ freight train with the game. I was able to see two levels that have nearly 80% level of polish art on them and they look freakin’ sweet!! I need that little pick me up as things are getting even more hectic entering into the last months of the project. Well last months to alpha really. We still don’t ship until next year, but we have a huge task to hit our alpha milestone.
I did some re-recording of some of the voice over stuff last week. I was fully in the throes of sickness so waking up at 6:45 to make a meeting in the recording studio at 7:45 was rough. But we were able to get some good stuff so that made up for it. I just hope this all works out. I fought pretty hard to get some of the voices we have in the game…and I can sense the doubt about some of them working out. I still remain confident that it will work out…but if it doesn’t I am going to look like a supreme asshole. I know that sounds like a pretty revered title…but sadly it is not so good. So here is to hoping I don’t fuck it up.:)
We are heavily focusing on two of our bosses from the game right now. One of them is farther along in the process and nearly to the stage of fight tuning…which is awesome for me! I actually get to sit down and do some real work on the game. The tuning of the fights and play experience is really the true ‘hands on’ work for me. I do so many other things on the game that are important, but they are still all about the planning phase. So any time I get to sit down and get my hands dirty is a good time.
I haven’t been able to play to many games lately. Partly because of work, but also because I have been so exhausted when I get home that I just don’t feel like thinking. I just want to throw on a movie or TV show and collapse on the couch. I hope quitting smoking will give me some more energy. Man that is pretty fucking sad when you say you are too tired to sit on the couch and play a video game. Seriously…I think I will punch myself for that one.
Well my lunch is almost over and I have to do an interview at 2 so I will end this one here. I have a recording session tomorrow so I will try and do an update and chat a bit about that.
Oh…I saw Rent this weekend. Man…I have no idea what came over me in the video store. For some reason I picked this up thinking it would be good…but after about 20 minutes I had to just shut it off. Sometimes musicals are ok…and other times they make you want to rip you own eyeballs out with a cocktail fork. This was actually worse than the ripping of the eyes with a cocktail fork. It was bad. Sorry to all of those who liked it…but it was just a mentally scarring experience that I am sure will take me a long time to get over.
Friday, May 19, 2006
sweet jesus
Man Grandma Hardcore is the epitome of hardcore gamer without all the trash talking on internet forums "you got pwned by chuck norris' roundhouse to the fucking head" bullshit. It was great to meet up with her and Tim. Hopefully we will be seeing a lot more of them in the future.
Out sick yesterday so I am back in the office today to what I imagine will be a veritable cornucopia of issues and problems due to my extended "vacation-like" absence of 1.5 days. I just hope the game hasn't turned into an RTS during my long stay away.
c
Tuesday, May 16, 2006
back in the saddle again
I have a few emails to finish up and then it is straight to the level design meeting where we will break down the state of the game as it is now and make a plan for the final stretch. I guess final stretch is a bit of a stretch...since the street date seems so far away. But then time passes so quickly when you are busy that it is almost around the corner. Ok...I am talking in circles now. enough with that nonsense.
After the level meeting I am going to try and carve out some time with the combat guys to talk about our boss plan and get an update of where we are on the boss front. Bosses are hard...they take a ton of people a ton of time to get done...but man do they really pay off in the end. It is such a satisfying feeling finishing off a boss...both from a development stanpoint and a play standpoint. It is goin gto be great see some more of our bosses come together in the next few months.
ok...small update today...I gotta get to work. Maybe go have a smoke...then get to work. I should quit smoking. But that is just an empty promise right now...because it is my only way to counteract the stress. some people have food...or drugs...I have ciggarettes.
which when I step back and think about it is totally stupid. but oh well. I never claimed to be the smartest person in the room.
later.
Sunday, May 14, 2006
It was the best of times...


It was a very different E3 for me though. Usually I get to see a ton of games and then spend the rest of the time in the Gordon Biersch drinking with old friends…but not this year. I was running from interview to meeting the whole time. So I think I was only able to see a handful of games at the show- which bummed me out. I did not get to see the Wii at all…this also bummed me out as I got mixed reviews back from everyone I talked to. Some people really loved it while others were not so impressed. Hopefully we wil get one in the office when they come out so I will get a chance to try before I buy.
I think I will download the lost planet demo today and a few of the videos on my 360 so maybe that will make up for the lack of playing at the show. Anyway here is the list of the few things I got to check out:
Heavenly Sword (PS3): Sweet looking game. The controls felt a little unresponsive, but it looked great and moved very well. It reminded me of something but I couldn’t put my finger on it. ;)

Resistance (PS3): looks great, can’t wait to see more of this one. Games like this are more fun for me at home then on the show floor. There are too many distractions on the show floor to really enjoy this.
Tabla Rasa (PC): Someone told me to check this one out. It looked cool, and after a long day of press it was quite cathartic to just unleash some rockets onto a bunch of alien creatures.
Shadowrun (360): I did not get to play this, but I ran into a guy I knew back in college that is working on this game. I wil be keeping an eye on it now as it looks like a pretty sweet multiplayer game.
Too Human (360): No comment.
The new sonic game (360): No idea of the name right now, but the game was not all that good. The controls were twitchy so consequently I died a lot. Or maybe I just suck at sonic games. Either way…I was not converted to sonic-dom with that demo.
I went to the Sony party on Thursday night, which was cool. I didn’t drink too much but I did stay out a bit too late and was really regretting it the next day. Friday was a rough one.
I got a later start to the day and did my last round of interviews and was free to check out games for the last hour of the show. That is when I got to see most of the games I saw at the show.
You know what…European journalists rock. That isn‘t to say that US journalists are not cool too, but for this show it seemed the euro guys and gals were asking more questions beyond the usual “Give me the list of new features.” Or “tell me the story of the game…” I had a bunch of fun interviews where we talked about the future of cinematic gaming, the concept of conveying emotions through games, etc. It was nice to have a real discussion about things that I am really passionate about. A good break from the “Hurry up and give us the specs cause we gotta’ be somewhere else in 5 minutes” thing. But I suppose there is merit in both approaches.
On Saturday we went to a Mark Ryden book signing. This guys is a phenomenal artist so it was sweet that we were able to get in to see him. He had a guy dressed in a bunny suit that sat with him through most of the signings. nice.
Luckily we decided to go early to get a good place in the line because the line got very long, very fast. Plus he has a crazy system of rubber stamps he uses when he signs things so the line was moving quite slow. But all in all it was a good time and I got a couple of books signed. Sweet. I was feeling run down from the week so I decided to stay in for the night and relax. Kind of a lame Saturday night, but I work in games so that is pretty much par for the course. Hahahaha…just kidding. I bet cliffyb goes out all the time and parties like a freaking rock star.
Not much else. Going to meet my parents to celebrate mother’s day today o that will be fun. And we get tomorrow off so I think I will be coming home tonight and taking it easy once again. Even with a day off tomorrow I need to recharge…it is going to be a crazy next six months.
Oh I ran into Dutch on the first day as well….very cool guy. Thanks for stopping by man! It was nice to finally put a face to the posts.
Well I need to get ready for the moms day festivities.
later
Monday, May 08, 2006
Pre E3 GOW II impressions on IGN
Not really I guess. But it is better than nothing.
Lights out Modblog!
And because I can...I am going to post an image of the dopest lego thing ever. Well not ever, since it is totally missing B.A. Barracus. I guess they did not make black lego guys...which is gay.

Sweet...I have the power now!!!
Anyway. We should have our final disk within the hour and then it is all about beating the hell out of it. It seems we cut it pretty close most every year for our Demo. But in the end it all seems to work out.
ok...back to work.
Thursday, December 01, 2005
so it begins again...again
so much has happened since my last post that I don't think my wee little hands can handle all the typing required to fully tell the story. So I will give the short short version.
The first real playtest of the game went really well, I experienced the first and second rounds of my true inductionn into the game directors postition - necessary cuts. It sucks...and it hurts creatively....but in the end it so much better for the gasme. I say that now because I have had plenty of time to process it and come up with great new stuff that will tie the whole game together...but man it stung the first time. I wouldn't say it's as dramatic as killing your baby or anything like that, but at the time it felt like I was selling out like David Caruso. In the end though it really does make the game a much better and more cohesive experience...so I am happy. Happy like a fuckin' clown. A french clown with that funny make up they have on and the silly little horn that you just want to ram down thier throat.
but I digress...The game is moving along swimmingly....man I can't believe I just used that word in a sentence....anyway all is good. I had a meeting with some of the legal and Voice over people about our voice cast for the game. I definitely have some high hopes for who I want to voice some of these characters...but I really think they will add to the completeness of the world. There are just some people who have incredibly powerrful and affecting voices....voices that just punch you in the stomach and steal your lunch money, you know? I want that. And then when you are at home playing the game on your couch or that discarded large wodden cable spool...and you will be laughing and crying at the same time...and without your lunch money. sweet.
The script phase of the game is very close to being done...and it has really shaped up nicely. Nearly everything I wanted to get into the story has gotten in - so that makes me happy like bush at nap time.
I am going to start tuning some new levels for our second playtest which takes place on dec. 20th. This one isn't as monumental...since the last one was my first playtest as a GD...but it is still pretty important.
My holiday was good...we hosted my sister and her husband and my parents at our place...and we rented a ninja to carve the turkey...which rocked. But then someone made a ninja joke and he flipped out and killed everyone. But we got better - and I stole his chucks.
Allright. I have a boat load of documents to write and my day of meetings is about to begin so I will say "lights out" for now.
word.