Monday, July 17, 2006

A...B...C...Always be closing...ALWAYS BE CLOSING!

So much to update today. The SpikeTV game head show about God of War II and Sony Santa Monica aired this weekend. I didn’t even find out until this morning, so I missed it. That is pretty much par for the course for me when it comes to anything but game production related stuff. It’s like everything else that is not related to getting this game done just falls to the back of the line…waaaaay in the back. I don’t know if that is so good, but its how I roll.

So hopefully they will air it again so I can check it out…though some people are saying I seem so serious and sleepy. I was definitely sleepy, I don’t think I had more than three or four hours of sleep the week that they came. Not so swift, got to get better at getting more sleep.

The show had the first look at one of our bosses…The Barbarian King. You might recognize him from one of the cinematics in God of War 1…he was the guy that had his head cut off by Kratos when he made is ill fated deal with Ares to become the ‘ultimate’ warrior. So now he is back under some pretty crazy circumstances to try and get some revenge against Kratos for you know…taking his head off and all. It’s pretty freakin’ sweet. So if you haven’t checked out the game head thing…check it out.

We are about two weeks off from our next playtest/milestone so that is kicking us in the ass a bit. We are growing closer…in my mind too close…to the alpha date. I came in today feeling like we still had a ways to go until alpha but in the leads meeting this morning the reality of our alpha date really hit me. Man we got to kick it up a notch. That is the thing about game development…even when you get more time…there is never enough time. There a like a million things to get done and each time you do one thing, you discover ten more things that need to get done. It’s nauseating really. But somehow in the final hours we always manage to pull a freakin’ rabbit out of our hats….I suppose that is a true testament to the fact that this team is absolutely unfreakinbelieveable!

I have been looking to buy a house for the last year or so…it takes awhile since I don’t have much time to actually look…and am constantly disappointed as the absolute ridiculousness of the housing market in L.A. I just don’t understand how anyone can afford to live here right now (well ‘buy’ here right now) unless you are willing to buy really far out or in the freakin’ ghetto. I really don’t want to do either of those things so I am looking at totally over inflated prices on these houses. The only thing you can do is suck it up I guess…but man it is going to hurt. I just spoke with the finance guy today to get an estimate of my monthly commitment (mortgage, taxes, ins..) and my heart just sank. I mean the place is barely 1k square feet. It’s nice, and the area is great, but it is no mansion or anything. But I guess that is the way it goes here in L.A. The only way you are going to get something that fulfills everything on your wishlist is to leave…or to just be freakin’ rich. The latter is a much tougher proposition, which makes me sad as well but I don’t think we will go into that right now.

Ok…enough about my sad housing hunt. Thanks for the feedback on the strategy guide everyone. I am still mulling over which way I am going to with the guide but your feedback gave me some good food for thought.

Someone mentioned something about the movie…about whether or not we would be involved. I would love to be involved…but I know for sure that will not happen. Dave and Shannon have some involvement I think…I don’t know the specifics…but the studios really do not have much need for game designer input on a film project. I can’t say that I wouldn’t love to be involved though but I have my plate full with God of War 2 and my Webster vs. Diff’rnt Strokes PSP game!

And finally today I leave you with a couple of screenshots showing our first God of War II boss battle (well not first in game layout...just first announced) which you afre free to use for good or for awesome. This is still fairly early stuff so it is not 100% represenative of what it will look like in the final game.



You get to fight him on horse back...


...and on foot...but he grows freaking HUGE! Why you ask? Well you will have to check out Andy and his crew of fucking 'rock stars of the gaming mag world' over at Game Informer in thier September issue for more info and screens.

hammertime.

15 comments:

Anonymous said...

You can watch the show right here:
http://www.spiketv.com/#/shows/gamehead/

Once the flash menu loads just click on the box labeled "this week's episode" and enjoy.

I burn to play this game!!! Cheers!

Anonymous said...

Barbarian King? Revenge. That's awesome...is it February yet?

Anonymous said...

Webster vs. Diff’rnt Strokes PSP game?
I think this title hasn't announced yet. More info please!!!
I hope after working on GoW you would set high standard for all your games.

Anonymous said...

Barbarian King? O RLY? NO WAI!

I'm playing GoW right now actually, I'm currently throwing flaming logs at that creature. I lost patience after spending 40 minutes alone trying to kill him, there should of been a checkpoint the first time his armour comes off. *cuts wrists*.

Anyways, the GoW engine better be updated for GoW 2, I want to see some high-res facial hair textures and womens pubic triangles PLZ.

chris himself...
http://studio7.org

Anonymous said...

BTW, thanks for the Glengary reference - "you know what it takes to develop games? It takes brass balls..."

Live and Die a Mamet fan...

Anonymous said...

Please tell me the Captain of the Ship that the Hydra attacked is going to come back...and be blown off yet again :)

Anonymous said...

ooh ooh..I know, I know!! I know how you beat him on horseback. First you have to find Seabisquit...

Hope you are doing well, and I hope you have finally eaten that can of beans.

Cheers - N

Anonymous said...

Freakin' awesome !! :)) Huge bosses = cool.And put in more ancient beasts like the hydra ;) As for this one - the colours are absolutely cool, if there's just a little more detail he'll be the coolest :)

Cory Barlog said...

Yeah we are going to be incorporating some pretty cool mythological beasts for not only bosses but creatures you fight throughout the game...our goal has always been to top everything we did in the last game so stay tuned for more updates.

cory

Cory Barlog said...

Nicole...I have not eaten the beans...I fear the beans. :)

all is well...stressfull...but good. hopefully things are good with your guys up in the 'the canada'.

cory

Anonymous said...

cory that barbarian looks awesome really but i have a question the release date is februari 2007 is that a world wide launch or do we in the europe get to wait longer? well i'm going to train now (thaiboxing) great sport but it's so freaking warm here.

greetings from netherland.

Zodiak said...

As I said before: GoW2 is looking great Cory!

It would be cool if we can unlock all of the rejected levels for GoW2. And maybe a demo disc of the Barbarian King just like the Hydra fight, which backed my purchase to GoW.

I'm getting scared about the GoW movie, but I am sure that Dave and Shannon are watching over it very carefully. Just as long as Uwe Boll isn't directing. ;)

I'm not too sure about a Webster vs. Diff'rnt Strokes game, however I would be interested in a next gen A-Team game. I'd rule with Murdock. lol.

Cory Barlog said...

A man after my own heart...an A-team party based RPG would freaking rock the house that rocks the house!!!!

We will be doing a demo...though I am not sure what it will be or when it will be out. I will however be hooking up the readers of this blog, so no worries there.

The movie, if it does happen to make it out of the development stage, will most likely be very good. They have a great writer on it now and I know they won't be putting some scrub director on it. so no worries there. But again...it has to get the green light before any of this will even matter...and that is none too easy in hollywood.

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